Another video short that I shot and edited for PBC Productions. Enjoy this tale of robot love and revenge, courtesy of Robots United For A More Efficient Tomorrow and ROBO-ATLAS™ brand products.
A short piece produced under PBC Productions documenting Wiimbledon, an annual Wii Tennis Tournament at Barcade in Brooklyn, NY. Shot by Chad Williams and hosted by Darrin DeMarco.
'Classics' is a video installation derived from using a process called 'circuitbending' to distort and control the graphics on a Nintendo Entertainment System. The concept was inspired by a post on an internet message board which brought into question the ultimate fate of old hardware such as the Nintendo. Will the hardware be kept alive by those who value it, despite its obsolete nature? Or will the passage of time truly bring about the death of the original experience? 'Classics' is comprised of circuitbent graphics from 25 classic games, shown in a 25-second looping video (25 being the number of years since the Nintendo was first released in Japan). When installed in a gallery, the footage loops on a TV while connected to a Nintendo system in order to appear as if the system itself is producing its own ominous death rattle. My goal was to open a conversation on the preservation of original experience, as well as explore the aesthetic of 'glitching' hardware.
Audio was produced by Spamtron and Phlogiston by sampling various audio glitches and distortions.
This experimental video was constructed entirely from found media clips and attempts to reconstruct a vivid childhood dream having to do with abandonment and a fear of drowning.
Rorschach #76 2007
Rorschach #76 is a video installation which explores the notion of conflicting realities. During its premiere at SUNY Fredonia's 6th Annual Transmedia Art Festival in May of 2007, this piece was projected onto the ceiling of the 1819 Opera House in Fredonia, New York. My model for this experiment was a close friend who has been diagnosed with schizophrenia and my experiences communicating with her. The piece visualizes two realities which collide, mesh and sometimes contradict each other.